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HOW TO AIRSOFT TEAM LEADER

Every club has a president. Every company has a boss. And every team has a captain or TL (team leader). In airsoft, and especially when playing as a team, this figure takes on special importance. He is the one who is in control, who guides, who gives the orders, who makes the decisions.

Often times people think that decision making is something simple, a job that everyone can do. But it is actually easy to prove otherwise; take a step forward, adopt the role in a game or milsim and find out that it is not as easy as it may seem from the outside. Issues such as pressure, the fun of your colleagues and the resolution of the objectives, sometimes depend on decisions that you must make in a few seconds.

In first place, a TL must be mentally reviewing the position of its operators at all times. There must be a good communication system in the team and if the team is divided into pairs, squads or patrols, maintaining constant communication with the other TLs or ICs (in command). At this point I would add that, from my own experience, the team is grateful that the TL are constantly talking to each other on the radio channel, informing of their location, showing that they have the situation under control, because this gives the team a feeling of safety and it allows you to be more relaxed.